machine Zone
A mobile gaming studio, where I led a video marketing team producing trailers and user acquisition content for titles including Mobile Strike, Final Fantasy, Game of War and more.
Supreme City Rivals Trailer
Product Launch
Produced in collaboration with an external CG animation vendor Gizmo, this project delivered 10 short-form (3–5s) high-production-value character moments. In-house production was then built around using these moments as hooks across UA campaigns, enabling rapid iteration to maximize performance.
Art Direction / Vendor Management: Ryan Mix
3D Animation: Gizmo
Motion Design: Jake Worley, Spencer Crawford, Jorge Contreras
crystalborne Cinematic Trailer
Product Launch
Produced in collaboration with product team and external vendor to build product awareness ahead of the release of Crystal Borne: Heroes of Fate.
Vendor Management: Ryan Mix
Final Fantasy XV: a new Empire
User acquisition spot produced in collaboration with the internal 3D animation team, designed as higher production value version of previously top-performing "Build Your Base" concept to drive install growth.
Compositing: Ryan Mix
User Aquisition
A collection of top-performing user acquisition ads created to drive install growth for Mobile Strike and Game of War across mobile and social platforms.
Against All Odds
Role: Animation and Art Direction
Collect Explore Destroy
Role: Art Direction
Turning The Tide
Role: Art Direction
Plan Quickly
Role: Design & Animation