machine Zone

A mobile gaming studio, where I led a video marketing team producing trailers and user acquisition content for titles including Mobile Strike, Final Fantasy, Game of War and more.

Supreme City Rivals Trailer

Product Launch

Produced in collaboration with an external CG animation vendor Gizmo, this project delivered 10 short-form (3–5s) high-production-value character moments. In-house production was then built around using these moments as hooks across UA campaigns, enabling rapid iteration to maximize performance.

Art Direction / Vendor Management: Ryan Mix

3D Animation: Gizmo

Motion Design: Jake Worley, Spencer Crawford, Jorge Contreras

crystalborne Cinematic Trailer

Product Launch

Produced in collaboration with product team and external vendor to build product awareness ahead of the release of Crystal Borne: Heroes of Fate.

Vendor Management: Ryan Mix

Final Fantasy XV: a new Empire

User acquisition spot produced in collaboration with the internal 3D animation team, designed as higher production value version of previously top-performing "Build Your Base" concept to drive install growth.

Compositing: Ryan Mix

User Aquisition

A collection of top-performing user acquisition ads created to drive install growth for Mobile Strike and Game of War across mobile and social platforms.

Against All Odds

Role: Animation and Art Direction

Collect Explore Destroy

Role: Art Direction

Turning The Tide

Role: Art Direction

Plan Quickly

Role: Design & Animation

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